God Of War

God Of War

God Of War

God Of War

God Of War

About

Level Design Optimization:

  • Optimized level geometry and collision mechanics to ensure smooth player movement and enhance overall gameplay experience.

Combat Mechanics Balancing:

  • Balanced collision mechanics to create dynamic and satisfying combat encounters for players.

Dynamic Level Interaction:

  • Developed and implemented level elements such as slides, blocking volumes, and death planes to facilitate dynamic player interaction with the environment.

AI Pathfinding and Behavior:

  • Built and optimized the Navmesh for efficient AI pathfinding, ensuring seamless AI behavior within the game environment.

Gameplay Debugging:

  • Debugged AI behavior states, Navmesh issues, and player/NPC interactions to identify and resolve potential problems, contributing to a smooth gameplay experience.

Collaboration:

  • Partnered with Lead Technical Level Designers to refine player movement mechanics, fostering a collaborative environment for optimal game design.

  • Assisted Level Designers in troubleshooting and resolving mission-related gameplay issues, ensuring a cohesive and well-functioning game experience.


DISCLAIMER: All showcased screenshots and videos are a testament to the collaborative efforts of the whole team, including Art, Code, Design, Sound, etc.

Sony Santa Monica

2018